Kingpin was one of the 16 Hunters available in SUPERVIVE's Open Beta on 20 November, 2024. Described as "Grab-and-Smash Executor", he takes the role of an Initiator in the Sky Realms.
Feed the Beast [Passive]
s
Knocks and assists grant you 2.5% Max Health. You lose one stack on death.
You deal 50% bonus backstab damage to enemy hunters.
Kingpin restores 250 Health on knocking an enemy.
Notes
Max 10 stacks
Scattergun [LMB]
s
Fire a short-range burst of 7 slugs, dealing 15 + (4%) damage each. Accuracy decreases dramatically with each attack.
Scattergun shreds armor dramatically when fired without spread.
Notes
- Scattergun (LMB) deals 66% increased damage to Armor when fired without spread.
LMB Video
Abyssal Grasp [RMB]
18s 30
Massively extend your arm, piercing terrain and grabbing the first target hit (enemy or ally).
Struck targets are Pulled in towards Kingpin, and enemies are briefly Grounded upon reaching him.
Spells outside of Dash (Shift) and Air Dash (Shift) cannot be cast while Pulling in a target.
Scoops wisps up along its path.
-2.5s Cooldown
-2.5s Cooldown
-33% CD on enemy hit
Notes
- Targets do not stop traveling until they've been pulled for 3 seconds, or until they reach Kingpin, whichever is first. - The pull is modified by physics. Pulled targets can be swung around Kingpin if the Kingpin doesn't let the target reach him. - Some Powers such as Fate Rewinder can be activated after hitting a target.
RMB Video
Dash [Shift]
7/14s 10/15
Dash, go further while airborne.
Dash and Air Dash have separate cooldowns.
-1.25s (2s Air) Cooldown
-1.25s (2s Air) Cooldown
Reset LMB bloom, empowered LMBs reduce dash CDs by .25s per pellet hit.
Notes
No additional information.
Shift Video
Primal Slam [Q]
12s 30
Slam your fist in front of you, dealing 196 + (38%) damage, Stunning struck enemies and Slamming them to the ground.
The force of the slam also sends you downward shortly after casting.
+15% Damage, -2.5s Cooldown, +0.1s Stun Duration
+15% Damage, -2.5s Cooldown, +0.1s Stun Duration
Deal up to 75% addional damage when cast midair, increases the further you are from the ground. +0.2s Stun Duration
Notes
- The downward force applied to Kingpin is not applied if Kingpin is over the abyss.
Q Video
Slugwave [R]
35s 25
Fire a wave of 6 Eldritch slugs, each dealing 34.7 + (17%) damage and applying Anti-Heal. After a 0.6s delay, fire another wave.
+20% Damage, -5s Cooldown
+20% Damage, -5s Cooldown
N/A
Notes
- This ability deals Explosive Damage, dealing increased damage to destructibles.
Ult Video
Hunter Mastery - Kingpin
Mastery 1 Kingpin - Hi
Mastery 2 Avatar - Hookguy
Mastery 3 Callsign - Hookguy
Mastery 4 Kingpin - Bye
Mastery 5 Callsign - Kingpin
Mastery 6 150 Vive Points
Fisher King Land Abyssal Grasp (RMB) on enemies.
50 Hook 10,000XP
500 Fisher 20,000XP
2,000 Abyssalgrasper 20,000XP
I Feel It Reach 6 Feed the Beast (Passive) stacks in a match.
15 Big 10,000XP
150 Boss 20,000XP
666 Beatdown 20,000XP
Abyssal Elbow Drop Hit airborne enemies with Primal Slam (Q).
10 Top 10,000XP
100 Rope 20,000XP
400 Slammer 20,000XP
Kingpin Skins
Select one of the variants tabs below to view the skin's variants.
Base skin names are colored in the name of the skin tier.
Default Kingpin N/A
Oni Kingpin 1,800
Cyberpunk Kingpin
Underworld Kingpin 1,500
Radioactive 600 or 150
Oni Kingpin 1,800
Wraith 120
High Roller 120
Vampiric 120
Luxe Edition 1,200
Cyberpunk Kingpin
RGB 120
Midnight 120
Acid 120
Luxe Edition 1,200
Underworld Kingpin 1,500
Brimstone 90
Spectral 90
Redeemed 90
Luxe Edition 900
Acquired from Supporter Packs Acquired from Battle Pass Acquired from Battle Pass, but no longer available
[NEW] Level 3 upgrade: Casting Brute Dash resets the cooldown of your Scattergun (LMB). In addition, the next Scattergun shot reduces the cooldown of Brute Dash by 0.25s per pellet hit (max 1.75s)
Primal Slam (Q)
0.15s wind down added (previously 0s)
Level 3 upgrade: self-downward impulse doubled, meaning you slam down faster (careful over Abyss!)